Hi! I know that leaving things up in the air is not good practice and I'm sorry for it, but it's the best I can do right now... no proper release date, other than as soon as possible. I was hoping it would go by so fast I'd just smack it down after a couple of days and this weird period would be only a blip, but it's been slower than I wanted. Such as it goes.
[code] I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/Characters/haron_mischief1.png'>: File "game/script2.rpy", line 4908, in script "Unfortunately, this too seemed to amuse him." IOError: Couldn't find file 'images/Characters/haron_mischief1.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script2.rpy", line 4908, in script "Unfortunately, this too seemed to amuse him." File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute renpy.exports.say(who, what, interact=self.interact, *args, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say who(what, *args, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__ self.do_display(who, what, cb_args=self.cb_args, **display_args) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display **display_args) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen renpy.config.screen_height, File "render.pyx", line 475, in renpy.display.render.render_screen File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render surf = render(self.child, width, height, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render return wrap_render(self.target, width, height, st, at) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render rend = render(child, w, h, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render return renpy.display.render.render(self.child, w, h, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render surf = render(self.child, width, height, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render texture = cache.get(self, texture=True) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get surf = image.load() File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load raise IOError("Couldn't find file '%s'." % name) IOError: Couldn't find file 'images/Characters/haron_mischief1.png'.
Ran into a problem while playing and couldn't go farther in the game, so I copied and pasted the Exception in Windows below for you to look over:
[code] I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'mc/idle/peach/head/slightsurprise.png'>: File "game/script2.rpy", line 3415, in script a "And--there is?" IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script2.rpy", line 3415, in script a "And--there is?" File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute renpy.exports.say(who, what, interact=self.interact, *args, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say who(what, *args, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__ self.do_display(who, what, cb_args=self.cb_args, **display_args) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display **display_args) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen renpy.config.screen_height, File "render.pyx", line 475, in renpy.display.render.render_screen File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render surf = render(self.child, width, height, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render return wrap_render(self.target, width, height, st, at) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render rend = render(child, w, h, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render return renpy.display.render.render(self.child, w, h, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render surf = render(self.child, width, height, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render texture = cache.get(self, texture=True) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get surf = image.load() File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load raise IOError("Couldn't find file '%s'." % name) IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
This game is so awesome! I love the art (characters, background, etc.) and so far it's one of the most interesting plots of a VN that I have come across! Can't wait for it to come out! Wow that's a lot of exclamation points but that shows how excited I am.
The thing about game development is that you never have absolute control over how long it takes - so don't worry about the delays, work at your own pace, we're sure you're just as anxious for the final release as we are ! It's obvious you want the game to be exactly what you want it to be and I think it's great!
That being said, I absolutely love every aspect of what we've seen so far - the art is gorgeous, the storyline interesting, and the amount of customization we are given goes far above anything I've played so far (both in terms of appearance and personality). Implementing that must have been a lot of work!
I am very, very grateful for how supportive, understanding and patient everyone has been. This is so not even close to how I saw this going but I mean that in both bad and good ways; didn't expect to have to delay, didn't expect to get an overwhelming push back of support.
Thank you for taking the time to comment, playing the game, and saying such kind things. I really, really appreciate it!
Not coming out today at all, no :( The delay isn't bad, and it shouldn't be too long, but I don't have a date but most likely I'll just update it as soon as I can and announce that it's out after the fact. Sorry it's so messy.
And thank you for the compliments, I'm glad you enjoyed it <3
Wow, this game has... left me speechless. Your art, the storyline, the characters.... at one point i found myself so invested i kept saying to myself: i like them all what should i do. I also love that we can customize the MC and god do i love your characters. This is so good and I really can't wait for the full game (and i mean i dont have to wait long lmao) but really its SO good so far.
Ahh, the Sandpixie returns! But no, it isn't out yet :( I think our timezones are playing tricks on us again, and I just came to the conclusion that there is a potential 2-3 day relay. I'm sorry :(
This is honestly one of the most interesting games I've seen on this website. The story is intriguing along with the characters and the lore — and I've been playing this demo over and over with different characters/behaviors and each time I choose different answers I keep discovering new branches of dialogue. And the art is incredible, considering this is going to be a free game!
I've noticed the chart containing different characteristics regarding the heroine, and every time I go through the story I always check on it. And I can just say that it's an amazing idea and shows how much you have worked on the details of dialogues and the whole plot. I can't wait to see the full version tomorrow when it comes out.
One quick question: which program did you use to make this game?
I am seriously in love with this game. First off though, I just want to commend you for making such a high-quality and amazing game in such a short amount of time!! (The final comes out at the end of the month, so that can be stressful). On top of that IT'S FREE!? This game looked so detailed I thought I would have to buy it. Even though I'm broke, I would love to buy your games in the future, or support you in the future (when I get some money haha). Overall, this game's plot, characters. atmosphere,,, it's all so unique and I thouroughly enjoyed it. Thank you for sharing such a wonderful game to the itch.io community. I'm very excited for the final release! :D
Hi! Thank you for so many compliments but it is far from being made in a short time--its true I've got a serious crunch in front of me these last couple days, but I've been working on EL for years! I wouldn't wanna give any false expectations ;)
Wow! That is some amazing dedication!! I heard about the delay of a few days, and I hope everything works out! I'm excited, but I get that time is always working against us with deadlines! Good luck!!
'Superb!' And elves. I'm not a fan of elves. I don't mind that they're longer lived, and super this and that. Just the 'do no wrong' thing annoys me. Your elves are fabulous. They have dirty laundry and a multitude of other problems. I love them!
The 30th of this month is my birthday. My husband and I established a 'spend the day how you want to' in lieu of gifts,' when we bought our house and couldn't afford much else. We've kept the tradition, so I'll be playing this on the 31st, (the 1st of feb for us downunder), until my sleep deprived self can't stay awake any longer.
And thank you, Underbliss, for writing and developing this game.
I hope you enjoy it, and I'm glad that despite your predisposition toward elves, the ones in EL managed to entertain! Thank you for the wonderful comment!
I just came to the conclusion I (may) have to postpone the release a couple days, and I kept thinking of you--I hope you're having (or had, not quite sure with the timezones) a wonderful birthday, and I'm sorry EL isn't out already for you to play!
That's okay, and thank you for the consideration. The tap in our bathroom, the hot one no less, sprung a leak, which we had to get it fixed, pronto. I was getting twitchy at the thought of having to spend my alloted playing time with plumbers and not the game. The games delay kind of worked out for me. lol
One is coming, yes. Sorry, it's taking awhile; and it will be a small update, but there will be one. The full game will come on the 31st if you'd rather wait.
Oh, ok! :) I was just wondering! Please take your time on it! This is one of the best VN's I've played in a while.Thank you so much, for your hard work!!!
I've stumbled across this game by chance, and... Let's just say I'm amazed by how well-done it is. I adore the artstyle, the storyline and that you can shape main character's personality and have it reflected in various ways (tho I was a bit confused at first by character trait scales being so dark, as it is a bit hard to see, but that's just me nitpicking). Can't wait to play the final version! Also, I'm amazed that you are doing something so time- and effort-consumig for free. Totally going to donate once I get my paycheck next week!
Oh, thank you! I'm glad you liked it, thank you for playing! You're not the first to mention the trait screen being difficult to understand, I'm gonna see what I can do about it. :)
Oh, this was so enjoyable! I defiently want to play the rest of the game when it's released! I really liked the style of the game, the characters and the story is very interesting. Well, done!
*chokes on coffee * WHAT IS THIS BEAUTY!?!!?! IT'S GORGEOUS!!! finally! finally a new good elven fantasy game! omg PLEASE tell me we can romance vadeyn?!
EEEEP :D :D :D so excited!!! cannot wait for the new update and bless your soul for the long demo was so awesome and the art is stunning <3 btw did you notice that haron kinda looks like brendon urie? no? just me? X'D
I love this game so much! The story, characters, dialogue, art, music, everything is perfect! I can't wait for the full version and the fact that it's free is even more unbelievable
I have really enjoyed playing this and can't wait to see how the rest of the story unfolds.
You have done an amazing job with the story line, the dialogue and character interactions. The backgrounds and sprites are beautiful, and I love how many options there are for mc customization.
I see that you plan on this being free, and I do appreciate that, however I would be willing to pay for any future games from you. I think you have a talent for making visual novels, and I'd love to see more in the future.
Hi! I greatly appreciate the sentiment, and Ebon Light is a weird case, I would certainly not suggest to someone else to make a game of this scale free, nor do I think I would I do it again, but it will be free, yes. It started out as a learning project and I said in the beginning it would be free, and I'm still able to do that. But thank you very much for saying so!
I want to commend you on the number of dialogue choices you have provided for the reader, it really feels like I am shaping the story! More than in any other vn I have seen to be honest. I have already played the demo several times and came across new dialogue each play through.
I can tell how much work you have put into each route already and I'm so looking forward to the full thing!
I came across a couple of errors, some of them have already been mentioned by another player.
One that I don't think has been brought up is this message
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script2.rpy", line 5838, in script if LaceyLove > 10: File "game/script2.rpy", line 5838, in <module> if LaceyLove > 10: NameError: name 'LaceyLove' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
when I am talking to Lacey in the cabin, a couple of sentences after I choose the first dialogue option.
And this:
[code] I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/Characters/vadeyn_sympathy.png'>: File "game/script2.rpy", line 5614, in script "I smiled a little at the thought." IOError: Couldn't find file 'images/Characters/vadeyn_sympathy.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
when talking to Vadeyn in the cabin, a couple of sentences after I choose the "that's what I want most of all option"
It's not too much of an issue because it goes away when I click "ignore" but I thought I would let you know anyway
Congrats on coming this far, can't wait until 24th or 31th for the full release! I didn't encounter any bugs per se but I did stumble upon some FPS drops / lagging throughout the game, mostly during with intense animations (such as with rain).
Found a small bug, in the cabin if you tell Duliae that he will get eaten bu flesh eating elves you get this error:
[code] I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'mc/idle/peach/head/slightsurprise.png'>: File "game/script2.rpy", line 3415, in script a "And--there is?" IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script2.rpy", line 3415, in script a "And--there is?" File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute renpy.exports.say(who, what, interact=self.interact, *args, **kwargs) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say who(what, *args, **kwargs) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__ self.do_display(who, what, cb_args=self.cb_args, **display_args) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display **display_args) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen renpy.config.screen_height, File "render.pyx", line 475, in renpy.display.render.render_screen File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render surf = render(self.child, width, height, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render return wrap_render(self.target, width, height, st, at) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render rend = render(child, w, h, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render return renpy.display.render.render(self.child, w, h, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render surf = render(self.child, width, height, st, at) File "render.pyx", line 143, in renpy.display.render.render File "render.pyx", line 231, in renpy.display.render.render File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render texture = cache.get(self, texture=True) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get surf = image.load() File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load raise IOError("Couldn't find file '%s'." % name) IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
Ok one more, decided to keep replying here so i don't spam your post. this one is when you pull Duliae aside and when he says he is on your side you say "We'll see..."
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script2.rpy", line 4227, in script $ Duliaerepsect += 4 File "game/script2.rpy", line 4227, in <module> $ Duliaerepsect += 4 NameError: name 'Duliaerepsect' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script2.rpy", line 4227, in script $ Duliaerepsect += 4 File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\ast.py", line 848, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\python.py", line 1804, in py_exec_bytecode exec bytecode in globals, locals File "game/script2.rpy", line 4227, in <module> $ Duliaerepsect += 4 NameError: name 'Duliaerepsect' is not defined
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Comments
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Do you have an estimated time for this game release? I know you don't want to post one, but man I am still just so excited for this game!
I check back every day to see if it has been released ^^ I'm such a fangirl. Hope it's going well <3
Aww <3 I hope to have it done for you soon! Thank you, I hope all is going well with you, too!
I know you're probably super stressed and trying your best to get everything completed but is there a estimated release date youd say yet?
Hi! I know that leaving things up in the air is not good practice and I'm sorry for it, but it's the best I can do right now... no proper release date, other than as soon as possible. I was hoping it would go by so fast I'd just smack it down after a couple of days and this weird period would be only a blip, but it's been slower than I wanted. Such as it goes.
This is very interesting, nice job dear dev :)
Thank you! <3
Well...here's another error I received:
[code]
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/Characters/haron_mischief1.png'>:
File "game/script2.rpy", line 4908, in script
"Unfortunately, this too seemed to amuse him."
IOError: Couldn't find file 'images/Characters/haron_mischief1.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script2.rpy", line 4908, in script
"Unfortunately, this too seemed to amuse him."
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute
renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say
who(what, *args, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display
**display_args)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 475, in renpy.display.render.render_screen
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render
texture = cache.get(self, texture=True)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get
surf = image.load()
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'images/Characters/haron_mischief1.png'.
Windows-8-6.2.9200
Ren'Py 6.99.14.3135
Reverie: Ebon Light 0.0
[/code]
Thank you, again!
FYI:
Ran into a problem while playing and couldn't go farther in the game, so I copied and pasted the Exception in Windows below for you to look over:
[code]
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'mc/idle/peach/head/slightsurprise.png'>:
File "game/script2.rpy", line 3415, in script
a "And--there is?"
IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script2.rpy", line 3415, in script
a "And--there is?"
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute
renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say
who(what, *args, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display
**display_args)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 475, in renpy.display.render.render_screen
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render
texture = cache.get(self, texture=True)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get
surf = image.load()
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
Windows-8-6.2.9200
Ren'Py 6.99.14.3135
Reverie: Ebon Light 0.0
[/code]
Thank you!
This game is so awesome! I love the art (characters, background, etc.) and so far it's one of the most interesting plots of a VN that I have come across! Can't wait for it to come out! Wow that's a lot of exclamation points but that shows how excited I am.
Ahh <3 I'm glad you're enjoying it!
Is there a chance the game will be released on 14th of February?
I'm definitely trying! There's a good chance, I think, but I'm hesitant to say anything more confident than that.
hi how's progress coming? :)
Hello, Sandpixie!
Still a lot to do, but I'm eager to get it done. So, hopefully not long :) I hope you're doing okay..
Oh, thank you <3 You're so sweet.
The thing about game development is that you never have absolute control over how long it takes - so don't worry about the delays, work at your own pace, we're sure you're just as anxious for the final release as we are ! It's obvious you want the game to be exactly what you want it to be and I think it's great!
That being said, I absolutely love every aspect of what we've seen so far - the art is gorgeous, the storyline interesting, and the amount of customization we are given goes far above anything I've played so far (both in terms of appearance and personality). Implementing that must have been a lot of work!
I am very, very grateful for how supportive, understanding and patient everyone has been. This is so not even close to how I saw this going but I mean that in both bad and good ways; didn't expect to have to delay, didn't expect to get an overwhelming push back of support.
Thank you for taking the time to comment, playing the game, and saying such kind things. I really, really appreciate it!
Does this delay mean is not coming out today (the 3rd) at all? If so how bad is the delay and will we be getting a new date for final release?
( Can't wait for the game, I love it so much and it is amazing!! Your love and efforts are clearly seen throughout the game in its quality)
Not coming out today at all, no :( The delay isn't bad, and it shouldn't be too long, but I don't have a date but most likely I'll just update it as soon as I can and announce that it's out after the fact. Sorry it's so messy.
And thank you for the compliments, I'm glad you enjoyed it <3
Wow, this game has... left me speechless. Your art, the storyline, the characters.... at one point i found myself so invested i kept saying to myself: i like them all what should i do.
I also love that we can customize the MC and god do i love your characters. This is so good and I really can't wait for the full game (and i mean i dont have to wait long lmao) but really its SO good so far.
Longer than intended, I'm afraid :( I had to delay it again, but it shouldn't be too long. I'm glad you enjoyed it so much, wow!
Ahh nooo. ;~; I was so looking forward to it today. But I understand complications arise. Hopefully everything is perfect for the third! <3
Ugh I'm sorry, and then I had to do it again :(
Oh no :( I'm so sorry.
YEEEEEEESSSSSSSSSS IT'S HERE OMGGG
Ahh, the Sandpixie returns! But no, it isn't out yet :( I think our timezones are playing tricks on us again, and I just came to the conclusion that there is a potential 2-3 day relay. I'm sorry :(
oh no D: well at least it's near
I AM SO READY FOR THIS GAME
Ahh <3
This is honestly one of the most interesting games I've seen on this website. The story is intriguing along with the characters and the lore — and I've been playing this demo over and over with different characters/behaviors and each time I choose different answers I keep discovering new branches of dialogue. And the art is incredible, considering this is going to be a free game!
I've noticed the chart containing different characteristics regarding the heroine, and every time I go through the story I always check on it. And I can just say that it's an amazing idea and shows how much you have worked on the details of dialogues and the whole plot. I can't wait to see the full version tomorrow when it comes out.
One quick question: which program did you use to make this game?
Hi! Thank you for playing, and I'm glad you found it interesting! And ah, thank you for the art compliment <3
It was made with Ren'Py :)
I am seriously in love with this game. First off though, I just want to commend you for making such a high-quality and amazing game in such a short amount of time!! (The final comes out at the end of the month, so that can be stressful). On top of that IT'S FREE!? This game looked so detailed I thought I would have to buy it. Even though I'm broke, I would love to buy your games in the future, or support you in the future (when I get some money haha). Overall, this game's plot, characters. atmosphere,,, it's all so unique and I thouroughly enjoyed it. Thank you for sharing such a wonderful game to the itch.io community. I'm very excited for the final release! :D
Hi! Thank you for so many compliments but it is far from being made in a short time--its true I've got a serious crunch in front of me these last couple days, but I've been working on EL for years! I wouldn't wanna give any false expectations ;)
Thank you again!
Wow! That is some amazing dedication!! I heard about the delay of a few days, and I hope everything works out! I'm excited, but I get that time is always working against us with deadlines! Good luck!!
'Superb!' And elves. I'm not a fan of elves. I don't mind that they're longer lived, and super this and that. Just the 'do no wrong' thing annoys me. Your elves are fabulous. They have dirty laundry and a multitude of other problems. I love them!
The 30th of this month is my birthday. My husband and I established a 'spend the day how you want to' in lieu of gifts,' when we bought our house and couldn't afford much else. We've kept the tradition, so I'll be playing this on the 31st, (the 1st of feb for us downunder), until my sleep deprived self can't stay awake any longer.
And thank you, Underbliss, for writing and developing this game.
Ahh, happy almost birthday to you!
I hope you enjoy it, and I'm glad that despite your predisposition toward elves, the ones in EL managed to entertain! Thank you for the wonderful comment!
I just came to the conclusion I (may) have to postpone the release a couple days, and I kept thinking of you--I hope you're having (or had, not quite sure with the timezones) a wonderful birthday, and I'm sorry EL isn't out already for you to play!
That's okay, and thank you for the consideration. The tap in our bathroom, the hot one no less, sprung a leak, which we had to get it fixed, pronto. I was getting twitchy at the thought of having to spend my alloted playing time with plumbers and not the game. The games delay kind of worked out for me. lol
Anyway, take your time, and don't stress.
This game is so good!!! I didn't want it to end. The art style is amazing and the story is fantastic!! Can't wait to continue!!
Thank you! I hope you enjoy the final game when it's out!
wait, I'm confused....so is there an update today, or are we waiting till the 31st??
One is coming, yes. Sorry, it's taking awhile; and it will be a small update, but there will be one. The full game will come on the 31st if you'd rather wait.
Oh, ok! :) I was just wondering! Please take your time on it! This is one of the best VN's I've played in a while.Thank you so much, for your hard work!!!
Loving the game so far! ♥
Awesome <3
Wonderful game! Everything is perfect!!! Well done!
Thank you!
so it's the 24th today
Lol made that comment this morning before it said that am in southern hemisphere made the comment at 12 now it's 4 pm so I'm like come ooooonnn
hi! I'm so into the plot already, gosh darn it. I'm wondering if Calipoa is romanceable, or just the guys?
As far as I know only the guys are romanceable. So it's a GxB type of game.
Hi! Thanks for playing! No, Cali isn't one of the romanceable characters, just Vadeyn/Haron/Duliae/Ernol/Laceaga.
I've stumbled across this game by chance, and... Let's just say I'm amazed by how well-done it is. I adore the artstyle, the storyline and that you can shape main character's personality and have it reflected in various ways (tho I was a bit confused at first by character trait scales being so dark, as it is a bit hard to see, but that's just me nitpicking). Can't wait to play the final version!
Also, I'm amazed that you are doing something so time- and effort-consumig for free. Totally going to donate once I get my paycheck next week!
Oh, thank you! I'm glad you liked it, thank you for playing! You're not the first to mention the trait screen being difficult to understand, I'm gonna see what I can do about it. :)
Oh, this was so enjoyable! I defiently want to play the rest of the game when it's released! I really liked the style of the game, the characters and the story is very interesting. Well, done!
Thank you for playing, I'm glad you liked it!
*chokes on coffee * WHAT IS THIS BEAUTY!?!!?! IT'S GORGEOUS!!! finally! finally a new good elven fantasy game! omg PLEASE tell me we can romance vadeyn?!
You can, yes :) Vadeyn, Ernol, Duliae, Haron and Laceaga.
EEEEP :D :D :D so excited!!! cannot wait for the new update and bless your soul for the long demo was so awesome and the art is stunning <3 btw did you notice that haron kinda looks like brendon urie? no? just me? X'D
Ha, if he does I (believe) it was unintentional!
aha! so it's not just me lolol my roommate was watching me play and i was like ;0 hey. he looks like he wants me to close the door
I love this game so much! The story, characters, dialogue, art, music, everything is perfect! I can't wait for the full version and the fact that it's free is even more unbelievable
I'm glad you enjoyed it! Thank you for playing!
I have really enjoyed playing this and can't wait to see how the rest of the story unfolds.
You have done an amazing job with the story line, the dialogue and character interactions. The backgrounds and sprites are beautiful, and I love how many options there are for mc customization.
I see that you plan on this being free, and I do appreciate that, however I would be willing to pay for any future games from you. I think you have a talent for making visual novels, and I'd love to see more in the future.
For now I'll be eagerly awaiting the next update!
Oh my, thank you for such a complimentary comment! And for playing the game--I hope you enjoy the full game as much when it's done!
Will the full finished version be free as well ? I ask actually hoping you charge for it, it's worth money in my eyes.
It will be free, though anyone is free to donate whatever amount they wish. Just click the download button, choose an amount and voila.
Hi! I greatly appreciate the sentiment, and Ebon Light is a weird case, I would certainly not suggest to someone else to make a game of this scale free, nor do I think I would I do it again, but it will be free, yes. It started out as a learning project and I said in the beginning it would be free, and I'm still able to do that. But thank you very much for saying so!
I want to commend you on the number of dialogue choices you have provided for the reader, it really feels like I am shaping the story! More than in any other vn I have seen to be honest. I have already played the demo several times and came across new dialogue each play through.
I can tell how much work you have put into each route already and I'm so looking forward to the full thing!
I came across a couple of errors, some of them have already been mentioned by another player.
One that I don't think has been brought up is this message
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script2.rpy", line 5838, in script
if LaceyLove > 10:
File "game/script2.rpy", line 5838, in <module>
if LaceyLove > 10:
NameError: name 'LaceyLove' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
when I am talking to Lacey in the cabin, a couple of sentences after I choose the first dialogue option.
And this:
[code]
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/Characters/vadeyn_sympathy.png'>:
File "game/script2.rpy", line 5614, in script
"I smiled a little at the thought."
IOError: Couldn't find file 'images/Characters/vadeyn_sympathy.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
when talking to Vadeyn in the cabin, a couple of sentences after I choose the "that's what I want most of all option"
It's not too much of an issue because it goes away when I click "ignore" but I thought I would let you know anyway
EXO!
Yep!
Thank you for playing, your bug reports, and your wonderful compliments!
Congrats on coming this far, can't wait until 24th or 31th for the full release!
I didn't encounter any bugs per se but I did stumble upon some FPS drops / lagging throughout the game, mostly during with intense animations (such as with rain).
Ahh, thank you for playing! And letting me know about the FPS drops!
Thank you for playing! And the bug report as well, much appreciated.
Found a small bug, in the cabin if you tell Duliae that he will get eaten bu flesh eating elves you get this error:
[code]
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'mc/idle/peach/head/slightsurprise.png'>:
File "game/script2.rpy", line 3415, in script
a "And--there is?"
IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script2.rpy", line 3415, in script
a "And--there is?"
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute
renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say
who(what, *args, **kwargs)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display
**display_args)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 475, in renpy.display.render.render_screen
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 143, in renpy.display.render.render
File "render.pyx", line 231, in renpy.display.render.render
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render
texture = cache.get(self, texture=True)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get
surf = image.load()
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.
Windows-8-6.2.9200
Ren'Py 6.99.14.3135
Reverie: Ebon Light 0.0
[/code]
Thank you! I'll get that all fixed!
Ok one more, decided to keep replying here so i don't spam your post. this one is when you pull Duliae aside and when he says he is on your side you say "We'll see..."
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script2.rpy", line 4227, in script
$ Duliaerepsect += 4
File "game/script2.rpy", line 4227, in <module>
$ Duliaerepsect += 4
NameError: name 'Duliaerepsect' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script2.rpy", line 4227, in script
$ Duliaerepsect += 4
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\ast.py", line 848, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Nancie\Desktop\ReverieEbonLight-1.0-win\ReverieEbonLight-1.0-win\renpy\python.py", line 1804, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script2.rpy", line 4227, in <module>
$ Duliaerepsect += 4
NameError: name 'Duliaerepsect' is not defined
Windows-8-6.2.9200
Ren'Py 6.99.14.3135
Reverie: Ebon Light 0.0
[/code]
Thank you! Feel free to let me know if you run into anymore!
Omg! This demo was amazing. looking forward to the rest of the game! :D (And my god sexy elf men, yesssss)
I'm glad you enjoyed it, thanks for playing!